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    Please use this identifier to cite or link to this item: http://140.128.103.80:8080/handle/310901/24089


    Title: 超人性人工體:高科技人體未來進化
    Other Titles: Over-Humanity Cybernetic Organism: Hi-Tech Cyborg Future Evolution
    Authors: 李岳蓉
    Lee,Yueh-Jung
    Contributors: 李俐慧
    Lee,Li-Hui
    工業設計學系
    Keywords: 科技人工體;科技社會;批判式設計;超人性
    Cybernetic Organism;Cyborg Society;Critical Design;Over-Humanity
    Date: 2013
    Issue Date: 2014-02-19T07:09:37Z (UTC)
    Abstract:   「Cybernetic Organism」的概念及運用與生活密不可分。人類持續採用科技人工物增強身體機能,使人類逐漸成為「整合型人工體」。基於「人機合體」趨勢,本研究前瞻未來生活面貌,進而討論「物—體」融合之後,「人體」的未來進化方向。  透過文獻(人類習性、科技人工物與生活型態變遷、Cybernetic Organism、未來科技社會)與階段調查(人性變遷、科技人工體型態、科技社會訪談、超人性項目),探究人類習性與生活型態隨各種文化推進的過程,檢視其與科技人工物的使用關係,跨領域釐清人性、科技、社會三者之間的互動脈絡。  研究方法採量性與質性混合進行,包括型態分析、訪談分析與內容分析法。分析結果依據Lazarus的BASIC-ID習性分類,提出自我中心表述、空窗節約、多向回饋控制、極端刺激、意識延展完整、認知重構、界域轉移、後符號溝通、能力優化等超人性項目。透過批判式手法進行實體化創作,以《超負載人工體服務》公司形象,提出(1)主導式眼球(2)多向回饋控制甲片(3)數位黥面(4)光纖赤足(5)認知優化晶片組(6)後符號皮膜(7)2036人體優化型錄等七件未來人工體概念產品。舉行公開展覽並邀請使用者進行討論辯證,向前推論並詮釋使用者與科技生活的關係。
    The concept and applications of “Cybernetic Organism” are inseparable from daily lives of human beings who have been using hi-tech products to enhance the capabilities of human bodies and gradually becoming “Cyborg Suite”. Based on the trend towards “Cyborg”, this research studied the prospects of future lifestyle and the possible evolutions of human body when “objects” are integrated into “human bodies”.By cross-field literature review (Humanity, Lifestyle Changes with Hi-Tech Product Development, Cybernetic Organism, Future Technology & Society) and a 3-phase study (Humanity Transference, Morphological Analysis of Cyborg, Cyborg Society Interview), this research discussed the relationship between the usage of hi-tech products and the process of cultural habits and lifestyles, which are passed down for generations, clarified the interaction among human beings, technology and society.This research combined qualitative and quantitative research methods including Morphological Analysis, Talking Analysis and Content Analysis. The findings induced the concept of “Over-humanity items”. On the basis of Lazarus’s BASIC-ID approach, they are classified into the following categories: “Self-centered Expression”, “Window Period Saving”, “Multi-Feedback Control”, “Extreme Stimulation”, “Imagery Integration”, “Restructure Cognition”, “Transfer Precinct”, “Postsymbol Communication” and “Optimize Ability”. In order to embody the abstract idea of Over-humanity items, “OVERLOAD Cyborg Service Co., Ltd.” was created by means of critical design along with its seven cyborg products: (A) Predominant Eyeball, (B) Multi-Feedback Control Fingernails, (C) Digital Tattoo, (D) Fiber Bare Feet, (E) Cognition Optimized Chipset, (F) Postsymbol Scarfskin, (G) Cyborg Optimized Catalog 2036. Furthermore, an exhibition featuring “OVERLOAD Cyborg Service Co., Ltd.” and its products was held to discuss with the visitors about possible relationships between technology and its users in the future.
    Appears in Collections:[工業設計學系所] 碩士論文

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