房間,成為一個人在卸下外在形象與防備之時,還能夠包容他的所在;這樣的意象也包含家的形象投射,就如同是一個儲存空間,我們都需要這樣的場所去收藏個人的私密與隱匿,在那?,我們試著呈現對生活的種種美好想像,也在裡面珍藏著對個人獨特的物件與某段時光。創作的主題關注著房間中因為人不斷堆疊的痕跡,源於自身經驗對於曾經存有而消逝狀態的事物與記憶痕跡有深刻的理解與想像。研究目的希望藉由「房間」的命題與定義中,從自身生活經驗切入,顯影「自己的房間」與「房間中景物變化」兩者共同陳述的生活痕跡段落;推盤拼圖的形式與其性質,在畫面上可自由地移動、重組。在這樣連續與非連續的畫面敘事上,加深了關於記憶的缺損的不完整狀態,如同被打散後難以回復的拼圖,在與觀者的直接接觸與遊戲性產生的過程間,建立出不同於常態的連結與觀看經驗,進一步回溯觀者本身的記憶缺損與經驗彌補的狀態。第一章闡述創作者研究之動機與目的,以及研究內容之範疇為概括;第二章以創作者本身的背景、脈絡與關注主題之間演變與發展作為討論;第三章則自所發展作品之核心題旨以及形式與其呈現的分析;第四章為研究主題所發展一系列作品的風格整理,陳述作品發展間的關聯性;第五章是為本論文計畫之總結呈現,就創作發展的完整性與未來的預期可能性作一結論。 A room is the place where a person can still be tolerated after he/she unloads the external image and defense. Such imagery also includes the image projection of home; similar to a storage room, we all need a place like this to store up our personal secret and privacy. We try to present all kinds of beautiful imagination towards life there, and it is there that we treasure up some items or some lovely time which are specific to us.The topic of the creation paid close attention to the continual accumulating traces in the room from people. The idea was from my personal experience about the deep comprehension and imagination to the things and the memory traces that once existed but disappeared now. The goal of this research was to find out the mutual life traces in the past which were both shown in “my own room” and “the views changed in the room” by the topic and the definition of “room”, cutting in with my personal experience. The form and character of puzzle itself allowed people to move and to reorganize freely on the image. The incompletion of the missing memories was deepened, like the puzzle which was broken up and was difficult to be recovered, through the narration of continuous and discontinuous images. The abnormal connection and observation experience was established during the process of direct interaction with viewers and the generation of playfulness, and further recalled the missing memories and the experience compensation status of the viewers.Chapter one is the introduction of the research motivation and goal from creator; Chapter two is the discussion of the changes and development among creator’s background, network and the topic; Chapter three is the analysis of core topic developed for the artwork and its form & presentation; Chapter four is the style collection of the whole series of the artwork created with research topic, and the discussion of the connection among artwork development; Chapter five is the conclusion of the research, and it summarized the completion of the creation development and the potential of future expectation.